Please leave me a comment if you find any errors. Please also let me know what kind of things you make. I would be very interested in seeing them.
A huge thanks to =kayleero for suggesting and ^Elandria for the DD feature. And of course, a huge thanks to all of you for the continuous support.
Further tips from the community:
From ~Arpie: "One thing I've found helpful for distances and scale is looking at Google Maps. By looking up the mileage of various landmarks (like a pair of towns you travel between often, or a forest you often hike in) you can get a much better sense of the relative size of things. And you can zoom in and out, so it's good for all kinds of maps. Or you could even look up how wide across a mountain range like the Alps are, and base a fantasy mountain range off those, and the scale will be believable."
From ~alphabetsoup314: "I would also like to suggest looking for real-life maps for reference, both historical and modern. That way you can get more ideas about how to represent different features. For example, modern maps may represent small roads with a simple black line and major roads with a double line. Also, it gives ideas for the styles of different time periods. For example, I find that older maps draw triangular(ish) shapes to represent mountains, while modern maps tend to just add a bit of shaded area to suggest different topography. Also, older maps give some ideas for purely decorative parts to add. Here's some interesting ones on dA: [link][link][link][link] These are slightly more modern ones, but still a bit older-looking: [link][link]"
Thank you so much for the tutorial ^^ It helped me alot in making this one---> [link]
Eventhough it looks far from what you made I still had no idea how to go on about it, before I found your tut So thank you again and I love your own end-product
CS4 is Adobe Creative Suite 4, which is long since been outdated. We're now on CS6. CS4 is just the one that I have and I haven't got the money to upgrade. And no, it's not free, sadly.
It helped me alot in making this one---> [link]
Eventhough it looks far from what you made
I still had no idea how to go on about it, before I found your tut
So thank you again and I love your own end-product
And thank you